I’ve been working one year in video games. I was using Houdini in order to generate content in a procedural environement. I’m waiting to see pictures online in order to share one.
I’ve been working on, (everything wasn’t finished when I left ) :
- road network : opencl pathfinding , pypanels, interactive tools
- small cities : generate roads and placing buildings
- road terraforming : create all the interesections and terraform with many controls
- river creation : generate path of rivers, terraform the terrain and setup data for rendering
- tools to edit and make preset in their software from Houdini
- objects terraforming : automatic terraforming from objects with many setups and controls