Ubisoft : Annecy

I’ve been working one year in video games. I was using Houdini in order to generate content in a procedural environement. I’m waiting to see pictures online in order to share one.

I’ve been working on, (everything wasn’t finished when I left ) :

  • road network : opencl pathfinding , pypanels, interactive tools
  • small cities : generate roads and placing buildings
  • road terraforming : create all the interesections and terraform with many controls
  • river creation : generate path of rivers, terraform the terrain and setup data for rendering
  • tools to edit and make preset in their software from Houdini
  • objects terraforming : automatic terraforming from objects with many setups and controls