01_SOP_01_book.hiplc
procedural modeling and texturing of a book
Catégorie : teaching
Les gobelins : Houdini Courses
I was teaching Houdini for many years, here is a preview of the course I made at Les Gobelins. It was a course on 26 days. I’ve updated few sections so I’ll try to update the hip files in order to share them. I will post them one by one and I guess I will only post the pratical examples and the pdf for theory.
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Course 01 Procedural Modeling : book / library → Procedural workflow
Course 02 Procedural terrain : VOP / Noise / Vex
Course 03 Rendering in Houdini : Shaders / Mantra / TriPlanar / Displace / Redshift / USD workflow
Course 04 procedural tree/forest : Copy/L-system/Instances/for Loop/LOD
Course 05 Procedural advance modeling : house
Course 06 : Procedural advance modeling : road / city
Course 07 Volume : pyroclastic noise/vdb/erode/render
Course 08 Clouds and sky : cloudFx/cvex/instance
Course 09 Procedural animation : CHOP/vehicule rigging /character rigging
Course 10 Intro DOP : Sop Solver / wetmaps / snow footprints
Course 11 Intro Particles : Fireworks / curve flow / render particles
Course 12 Vex Forces : goals / sdf / curve surface or volume guides
Course 13 Particles : vines generation : growing on surfaces
Course 14 FLIP : liquid simulation/ lava
Course 15 FLIP : ocean simulation
Course 16 Vellum solver : grain / cloth / hair
Course 17 Fur/Hair : grooming/simulation
Course 18 RBD : Rigid bodies / Bullet
Course 19 RBD : constraints/ displace /secondary debris
Course 20 PyroSolver : smoke simulation
Course 21 Pyrosolver and particles : tornado shot
Course 22 Pyrosolver : fire/explosions
Course 23 Other solvers : Fluid/FEM/Ripple/Wire
Course 24 Crowds : making crowds in Houdini / ragdolls
Course 25 Script : Python/Digital Asset
Course 26 dev : HDK / Opencl
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an old preview I’ll also try to update (2014) :
Course 09 Procedural animation :
CHOP/vehicule rigging /character rigging

animate a piano from midi or mp3 files